Where this the game stands
On 14 January 2026, a month after the announcement, the publisher posted that the game had passed one million wishlists. That is the only demand figure it has published, and no update to it has appeared since. The number came from the publisher itself rather than from an outside estimate. What a wishlist count measures is worth stating plainly, because the figure travels further than its meaning. It counts people who pressed a button on a store page. It does not measure intent to buy, and it is a running total that only goes up, so it cannot fall back if interest does. Read as a floor on awareness a month after an announcement, it is informative. Read as a forecast, it is not. No second figure has been published in the twenty months since. Information correct as of 3 September 2026.
What the tabletop establishes
A wishlist is a marker a player puts on a store page to be told when the game releases or goes on sale. Publishers watch the count because it is the earliest measurable signal of interest a game produces, and they announce it when it is flattering. Reaching a million within a month of announcement is a strong figure for a strategy game, a genre whose audience is smaller and older than the platform’s average.
What has actually been shown
What the number is: an indication that a large number of people registered interest quickly. What it is not: a sales forecast. The relationship between wishlists and purchases varies enormously by genre and by how long the game sits unreleased, and a game with no release date accumulates markers from people who may not remember placing them. Treat it as evidence of attention, not of revenue.
What to watch next
The open question is what the figure does over time, and it is worth watching for a reason that has little to do with marketing. A wishlist count that keeps climbing during a long silence means the audience is finding the game on its own — which is exactly the condition in which an independent site covering it can grow. A count that stalls means attention is decaying and will have to be rebuilt at release. The publisher has published one figure and no second, so nobody outside the studio knows which of the two is happening. Information correct as of 18 August 2026.
What is not known
These questions have no published answer as of 14 January 2026. They are listed because an absence of information is information — and because we would rather name the gap than fill it.