THE GAME

Languages

The distributor’s listing publishes the languages the game is planned to support, and marks which of them carry full audio rather than subtitles alone.

STATUS Information verified
VERIFIED ON18 August 2026
LAST UPDATED18 August 2026
Confirmed — stated by the publisher or the licence holder Reported — published by press, not by the publisher Unconfirmed — no source has stated it

What the distributor publishes today

GENERATED
SEE THE SOURCE
01 Languages listed English* · French · Italian · German · Spanish - Spain · Czech · Japanese* · Korean · Polish · Portuguese - Brazil · Russian · Simplified Chinese* · Traditional Chinese
02 How many 13

Read from the source on 2026-09-03. This block is generated, not typed: nobody retypes these values, so they stay correct when the source changes.

01

Where this the game stands

The distributor’s listing publishes the languages the game is planned to support, and marks which of them carry full audio rather than subtitles alone. The block below is read from that listing and carries the date it was read. It is worth knowing that a language list on an unreleased game is a plan, not a delivery.

02

What the tabletop establishes

Localisation on a game of this size is decided early because it drives everything downstream: recorded dialogue, interface layouts that have to absorb longer words, and text that has to be frozen months before release. Publishers therefore publish the list long before the game exists — and the list is one of the few things on an unreleased store page that is usually accurate, because it reflects contracts rather than intentions.

03

What has actually been shown

What the listing gives is the set of languages and the distinction between full audio and text. What it does not give is when localisation is complete, whether the list is final, or whether the console versions carry the same set. A language appearing here means it is planned; it does not mean it exists yet, and on a game with no release date nothing about it has shipped.

04

What to watch next

The open question worth watching is not which languages are on the list but which ones carry full audio, because that is where the money is and therefore where the publisher’s expectations show. A game recording full voice in a language is a game that expects to sell there. It is a better signal of commercial priority than any marketing statement, and it is published in plain sight on a store page that most coverage ignores. The block above is regenerated from that page rather than retyped, so it stays accurate if the list changes. Information correct as of 18 August 2026.

?

What is not known

These questions have no published answer as of 18 August 2026. They are listed because an absence of information is information — and because we would rather name the gap than fill it.

?The store listing names the languages. It does not say when localisation is finished, or whether the list is final.

Sources

Everything on this page traces to one of these. Each is dated with the date of the source, not the date we read it.

Information correct as of 2026-08-18.